About this game
A fantasy-based game, using cards to create an underground lair that players explore -– cooperatively or competitively -- using bands of characters, in an attempt to leave with the highest score (monsters defeated and treasure). Gaming decisions are relatively limited, but the fascination of the game lies in the changing setup and the 'story' that is created on each occasion. The game shares its basic mechanics with The Mystic Wood by the same author.
Does it fit your group?
- Group size. Works with 1 to 4. It has a designed solo mode.
- Rules load. At 1.8/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.