About this game
This is a sailing game where players are racing around Cape Horn. Each turn a player may move their boat by using the wind markers that are placed out on the board. The trick is other players can impede your progress by playing their wind markers to slow you down. First person to hit 3 way-points wins. You can also win by hitting 2 way-points and then crossing the finish line.
Does it fit your group?
- Group size. Works with 3 to 5.
- Rules load. At 2.0/5 this is a mid-weight game — expect a proper rules explanation before you start.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.