About this game
1861 is an 18xx variant set in Russia. 1861's defining characteristics include: 16 minor companies that are put up for auction during stock rounds, minors having the opportunity to merge or convert in to major corporations, and a non-player controlled government railway.
Does it fit your group?
- Group size. Works with 3 to 6.
- Rules load. At 4.2/5 this is a heavy game — read the rulebook before people arrive.
- Age. The publisher suggests 12 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.