About this game
from Game Report Online Review: The game comes with two decks of cards. The story deck determines what happens on each player's turn; a quest, a tournament, or a special event. The adventure deck holds the allies, foes, weapons, tests, and amour cards which get dealt and drawn into players' hands. Players begin the game as squires with a lowly battle strength of five and, by earning shields, try to be the first to progress through knight and champion knight to become a knight of the round table
Does it fit your group?
- Group size. Works with 2 to 4.
- Rules load. At 1.8/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.