About this game
Players take turns reading phrases from phrase cards in the "mood" that they have secretly rolled. Mood examples include "dazed" "zany" "sneaky" and "romantic." The object is for players to vote on which mood is being acted out by using their 4 individual voting chips. Players move around the game board for a guessing the mood correctly and by having other players guess the mood they act out. The winner is the one who reaches the finish space on the game board first. Game includes the following: gameboard, box of 120 phrase cards, 60 mood cards, 32 voting chips, label sheet, 8 colored moon stones, 1 ten-sided die, 1 dice cup, and instructions.
Does it fit your group?
- Group size. Works with 3 to 8.
- Rules load. At 1.1/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 18 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.