About this game
The story is nothing new: brigands, orcs, skeletons and goblins fighting one against the other with much blood, sweat and fun. The game system, on the other hand, is a strange and original hybrid. Each round is made of two successive phases. During the recruitment phase, players build their armies in real time, which means that they choose their army cards in a hectic Pit-like way. During the war phase, made of four successive battles, they play the army cards they acquired during the recruitment phase, in a calmer and more classical way. This alternation, as well as the specific role of the wizard, who just deals the cards, makes for an unusual but rather nice rhythm. For a few Orcs more is a card game of quick reaction, memory, and tactics, for 4 to 7 players.
Does it fit your group?
- Group size. Works with 4 to 7.
- Rules load. At 1.6/5 this is a light game — explain it in a few minutes, good for a table that has not played much.
- Age. The publisher suggests 10 and up. That rates the rules rather than the artwork, so judge the box yourself for younger players.