Air Baron box art

Air Baron (1996)

⭐ 6.4 average rating · 793 votes

Players
2–6
Playing time
120 min
Age
10+
Complexity
2.5/5
Rank
6217

About this game

Airlines vie for control of the American skies in this hybrid business/war game. Each turn, the active player decides whether make an investment or, to forgo income for a round and enter Fare Wars. In Fare Wars, players pay and roll dice to take over individual spokes to control major-city hubs. Income is generated by randomly drawing purchased spokes and controlled hubs. When a player, on their turn with no outstanding loans, has a mix of market share and cash on hand that equals or exceeds the winning target (which varies with number of players), that player wins.

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